![]() Corridors connect the rooms within the lair and can also contain traps, which serve as one of several ways to deter agents of justice and their attempts to enter the base and gather evidence, steal money, or sabotage equipment. the Power Plant room contains objects that generate power and allow the lair to function). objects in the Mess Hall restore endurance) or to provide a function (e.g. The lair comprises various rooms, each of which contains objects for use by minions, either for the replenishment of certain "stats" (e.g. During the course of the game the player relocates to a larger, tropical island, the extinct volcano at the center of which is used as the foundation for a rocket silo. The first lair is constructed within the base of a mountain on a desert island. This figure is selected at the beginning of the game from one of three choices-Maximilian, Alexis or Shen Yu-and acts as the player's avatar if killed, the game ends.Ī player-made lair containing several rooms and objects being used by minions. Evil Genius consists of a single game mode wherein the ultimate goal is to build a doomsday device and force the capitulation of the world to the player's "Evil Genius". The game is set in a non-specific time period, with the use of historic regions (the Eastern Bloc) and events (the Cuban Missile Crisis) suggestive of the 1960s and 70s, albeit in an alternate timeline furthermore, the styling of the game is reminiscent of the 1960s Atomic Age designs. Gameplay is split between managing a lair, together with the "minions" that populate it, and the "World Domination screen". Rebellion released a sequel, Evil Genius 2: World Domination, on March 30, 2021.Įvil Genius contains a mixture of real-time strategy and simulation elements, and is described by Rebellion Developments as a "real-time mad scientist lair management strategic simulation". ![]() Since March 2, 2006, the intellectual property rights of the game have been owned by Rebellion Developments. The game has stylish, cartoon-like visuals and contains a great deal of tongue-in-cheek humour, particularly playing to clichés of the spy genre.Įlixir once worked on a sequel, but it was cancelled following the studio's closure. Most closely resembling Dungeon Keeper, the gameplay puts players in charge of a villainous force attempting to achieve global domination whilst fending off the forces of justice to this end the gameplay is split between management of a base and the completion of "acts of infamy" in the rest of the world. The game is inspired by the spy thriller genre (notably the James Bond film series), and is set in an alternative 1960s–70s era. Evil Genius is a single-player real-time strategy and simulation video game developed by Elixir Studios and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. ![]()
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